More than 30 million of Steam’s active user base (95 million) comes from China.But Valve assures that the Chinese market will still have access to the main Steam platform. Launching a smaller country-specific platform, however, might put China’s independent creators at risk since the market they’re catering to will be significantly smaller. This appears to be a feasible strategy, considering that China’s locale amounts to nearly 1.4 billion. With this, Valve, Steam’s developer, is looking to tap into the Chinese market further with a new portal. Steam has 400 million pieces of user-generated content.Ĭhina is one of Steam’s biggest markets, underscored by the fact that Simplified Chinese is the platform’s second most-used language.Steam has over 600 virtual reality games in its library.In 2019, the games on the Steam library received 70,000 reviews daily, which is a 300% increase from 2018.Steam released 8,290 games in 2019, the most it has released in one year ever since its inception.50 -70% of the world’s PC game downloads take place on Steam.Steam is the world’s largest distributor of PC games, taking up 75% of the global market share. ![]()
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